#pragma once

/*	File : Core.h
 *
 *	Contains core functionality for use in the engine. This includes things
 *	like the Scene Stack, Geometry_Pool, Texture_Pool...
 */

#include "Common.h"

// Forward Declarations.
#include "AssetIOManager.h"
#include "UI_Manager.h"
#include "PhysicsManager.h"
#include "CommonPools.h"


// Static Declarations.
static AssetIOManager	gs_assetIO;
static UI_Manager		*gs_UIMan;